

Last September, several trademarks were filed by Take-Two Interactive for Mafia. Hangar 13 made its debut with Mafia 3, which was incidentally not only single-player-only but also marred by critics for a ton of reasons. The sort of long-term support that is hinted here usually has to do with multiplayer. In summary, Hangar 13 is currently working on a brand new franchise that will feature an open-world setting and the developer wants to keep supporting that franchise for several years down the road - presumably on next-generation platforms. The job description also adds that the candidate should be highly seasoned in building triple-a open-worlds or sandbox games but without mentioning any platforms. While many were under the impression that the impending announcement would be related to the Mafia franchise, a new discovery suggests otherwise.Īccording to the official careers website, Hangar 13 is seeking an executive producer who will be responsible for delivering a “key new IP franchise” as well as post-release and future prospects of the said franchise.
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We are confident the studio is in great hands heading into the multiple projects currently under way, and the team has 2K’s full support.Īs is the case with everything unconfirmed, take this one with a grain of salt until officially confirmed.It was last month when parent company Take-Two Interactive confirmed that Hangar 13 would be revealing a new game in the coming months. While change can be challenging, it can also breed new opportunities and success. I hope you’ll join me in thanking Haden and wishing him the best, and congratulating Nick on a well-deserved promotion. With 30 years of industry leadership experience, Nick joined Hangar 13 in 2018 to establish Hangar 13 Brighton, and has spent the last four years growing the team, building up the studio’s capabilities, and launching terrific projects like Mafia: Definitive Edition and the Mafia Trilogy. Nick Baynes, Studio Head of Hangar 13 Brighton will take over as Studio Head of Hangar 13. We support all of our employees pursuing their passions, and we wish nothing but the best for him in what’s next. What Haden helped build will continue to carry forward and grow for years to come. We are grateful for Haden’s leadership in establishing Hangar 13, building and uniting teams in Novato, Brighton and Czech, and releasing multiple studio-defining Mafia games and collections. Haden Blackman is stepping down as Studio Head of Hangar 13, and is leaving the company to pursue his passion at a new endeavor. It’s with mixed emotions that I share with you several leadership updates from Hangar 13. VentureBeat broke the news on Blackman’s departure, and you can check the full email from 2K regarding it here: If Mafia 4 is indeed a prequel to the trilogy, it should be set earlier than the 1930s, which could push it to a whole new era of gangsters. It will also be made in Unreal Engine 5 as opposed to the Mafia 3 engine that was used for the recently released remasters. Nick Baynes, currently studio head at Hangar 13’s Brighton, UK office, will replace Blackman, with Kotaku subsequently reporting him as the lead for this new Mafia game.Īs per the report from Kotaku, the project, codenamed Nero, is very early in its development. The news comes just as the development studio, Hangar 13, loses its studio head Haden Blackman. According to a new report, Mafia 4 is apparently in development, with this new game serving as a prequel to the original trilogy.
